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Devlog
Limelite released!
December 06, 2023
by
Session One Studios
As a celebration gift for Limelight's first birthday, I'm proud to announce... Limelite ! If you've ever wondered what the original game might look like if it was GM-less and distilled down to just tw...
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Tackling issues and obligations like a pro
December 05, 2023
by
Session One Studios
It's sometimes challenging for gamers new to Limelight to get their heads around its issues and obligations mechanics. The main rule to remember is easy: set scenes that revolve around the characters'...
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How to ensure Limelight is dramatic and challenging
December 04, 2023
by
Session One Studios
If you've spent some time with Limelight , it's (hopefully!) evident that a character with a very high Loyal stat gets certain advantages. For example, since this means they are more loyal to the band...
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Limelight errata released
December 02, 2023
by
Session One Studios
A list of errata and clarifications is now being maintained for Limelight. The latest version can always be obtained from your download page, and is detailed in and this (and future) devlogs. 12/2/23...
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Session two of Limelight tomorrow!
November 27, 2023
by
Session One Studios
Session two of Limelight will be live on the Third floor tomorrow (November 28th) at 8 pm Eastern . Tune in to find out what happens to fledgling band First Things First as they scramble to their venu...
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Live stream of Limelight tonight!
September 12, 2023
by
Session One Studios
I'm excited to announce that we will be playing Limelight , live, on Third Floor Wars , tonight at 8 pm Eastern time. If you've been curious about the game this is your opportunity to see what it's li...
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What didn't make it to the Third Floor (Gregg's personal Frustrated Incorporated)
December 19, 2022
by
Session One Studios
One of Craig Shipman's most engaging segments on Third Floor Wars is when he asks his guests, "What media are you consuming right now that you can't get enough of?" Although the answer I gave was Boom...
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Limelight vs. table style
December 14, 2022
by
Session One Studios
Something that's talked about frequently in tabletop RPG circles is style , and how in many RPGs the table's style affects the direction of the game. Limelight minimizes table style, instead relying o...
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Gregg and Deric discuss Limelight on Third Floor Wars
December 13, 2022
by
Session One Studios
Last month, just prior to the release of Limelight , Craig Shipman of Third Floor Wars was kind enough to interview us. Over the course of the discussion we spoke about our personal history with role...
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Where do we go from here?
December 11, 2022
by
Session One Studios
With just over a week since launch, we, the designers, spoke recently to discuss Limelight's future. We specifically discussed what our roadmap looks like in the short term, and how to accomplish the...
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Launch status and PAX Unplugged
December 06, 2022
by
Session One Studios
We are now three days beyond Limelight's launch, and we can't express enough how happy we are with how things went. We sold quite a few copies when the venue doors opened, and continue to do so. As yo...
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Limelight v1.0 launches
December 02, 2022
by
Session One Studios
After 26 months of development, Limelight is finally available to all. We cannot wait for everyone to get their hands on it, read it, play it, and then tell us about what your group members sacrificed...
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