Where do we go from here?
With just over a week since launch, we, the designers, spoke recently to discuss Limelight's future. We specifically discussed what our roadmap looks like in the short term, and how to accomplish the incomplete items we have placed before us.
Development is not finished. Version 1.0 an ashcan; a playable preview. As of now we are taking all feedback we receive, analyzing it, and using this to help create revisions of the game. We aim to make future versions of Limelight easier to read and understand, plus more elegant to play.
In the not too distant future, I will be running Limelight at TotalCon on February 24th and 25th at 1 pm. This is the best way to get a taste of Limelight, plus, if you participate, you automatically get a free copy. You're all winners! So come out and play, won't you?
Get Limelight
Limelight
Try to "make it big" in a high school band.
Status | In development |
Category | Physical game |
Author | Session One Studios |
Genre | Role Playing |
Tags | Dice, Music, Print & Play, Tabletop |
More posts
- Limelite released!Dec 06, 2023
- Tackling issues and obligations like a proDec 05, 2023
- How to ensure Limelight is dramatic and challengingDec 04, 2023
- Limelight errata releasedDec 02, 2023
- Session two of Limelight tomorrow!Nov 27, 2023
- Live stream of Limelight tonight!Sep 12, 2023
- What didn't make it to the Third Floor (Gregg's personal Frustrated Incorporated...Dec 19, 2022
- Limelight vs. table styleDec 14, 2022
- Gregg and Deric discuss Limelight on Third Floor WarsDec 13, 2022
Comments
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Looking forward to hearing about the continuing development of this game.
I'm a pretty open book about things, so be careful what you wish for! 😆