Launch status and PAX Unplugged
We are now three days beyond Limelight's launch, and we can't express enough how happy we are with how things went. We sold quite a few copies when the venue doors opened, and continue to do so. As you look over the manual and start forming your own bands, please reach out to us if you have any questions, and we'll make sure you get the answers you seek!
I (@glauer42) was at PAX Unplugged running the game and it went very well. The people who played enjoyed themselves, what with their characters pulling fire alarms, annoying the school vice principal, and breaking school mandates...just to be sure they got to their audition on time!
We'll be going over all feedback and using it to make the game even better. We're in this for the long haul, and can't wait for you to see the improvements we make (and with luck, one or two other surprises to announce in the coming months).
Thanks again to everyone; we are happy you are here for the world tour!
Get Limelight
Limelight
Try to "make it big" in a high school band.
Status | In development |
Category | Physical game |
Author | Session One Studios |
Genre | Role Playing |
Tags | Dice, Music, Print & Play, Tabletop |
More posts
- Limelite released!Dec 06, 2023
- Tackling issues and obligations like a proDec 05, 2023
- How to ensure Limelight is dramatic and challengingDec 04, 2023
- Limelight errata releasedDec 02, 2023
- Session two of Limelight tomorrow!Nov 27, 2023
- Live stream of Limelight tonight!Sep 12, 2023
- What didn't make it to the Third Floor (Gregg's personal Frustrated Incorporated...Dec 19, 2022
- Limelight vs. table styleDec 14, 2022
- Gregg and Deric discuss Limelight on Third Floor WarsDec 13, 2022
- Where do we go from here?Dec 11, 2022
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